I’m a Unity developer with 7 years of experience in creating immersive games and interactive experiences, including augmented reality (AR) and virtual reality (VR) applications. My expertise spans across multiple platforms, such as mobile, PC, and console, with a strong focus on C# programming, game mechanics design, and optimization techniques. I’m passionate about leveraging AR and VR technologies to push the boundaries of game development and create truly engaging user experiences. I thrive on collaborating with cross-functional teams to bring innovative ideas to life, whether it’s crafting captivating narratives or fine-tuning gameplay mechanics.